Expreview are reporting that the upcoming GTX 460, rumoured to release in mid-July, is a 336 shader, 192-bit, 768MB product. Furthermore, the clocks are rumoured to be 675/1350/1800, core/shader/memory, respectively. At first glance, the GTX 460 looks more like yet another salvage part of GF100, rather than the rumoured GF104. The shaders (or CUDA cores) spec doesn’t add up either.

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Expreview are reporting that the upcoming GTX 460, rumoured to release
in mid-July, is a 336 shader, 192-bit, 768MB product. Furthermore, the
clocks are rumoured to be 675/1350/1800, core/shader/memory,
respectively. At first glance, the GTX 460 looks more like yet another
salvage part of GF100, rather than the rumoured GF104. The shaders (or
CUDA cores) spec doesn’t add up either.

The GTX 465 is made up of 11 SMs, with each consisting of 32 CUDA cores, thus giving 352 shaders. The next salvage would be 10 SMs, or 320 shaders.

The TDP of the GTX 460 is 150W – and this is one spec that has been consistent, whether the GTX 460 ends up being a salvage GF100 or a GF104. The pricing – $230 – is also consistent among the diverse rumours. This places it right on par with the HD 5830 – ATI’s weak-link. If there’s any truth in these specs, it should give the HD 5830 a tough time.

There’s at least a month to go to the “460″ product, but it remains unclear as to the exact nature of this card. If it were a 240/256 SP GF104, then a GTS 460 branding is more logical. However, if it is a 320/336 SP part, it is more likely to be a GF100 with several SMs disabled, in which case GTX 460 would be the likely branding. Whichever way, Nvidia has to get their mainstream competitors on retail as soon as possible.

Reference: Expreview