Valve's physics-based puzzle game Portal 2 is being used by teachers across the United States in order to educate their students about math and physics.
When the original Portal was released by Valve in 2007, many teachers had the idea of incorporating it into their lesson plans. Because the game relies heavily on physics for solving it's puzzles, it could serve as a teaching tool. Educators, ranging from middle school teachers to college professors, sent word to Valve of how they were using the game, and Valve took this into consideration when creating the sequel, Portal 2.
All right class – today's lesson: The Einstein-Rosen bridge!
Valve initiated the "teach with portals" initiative in order to further the ability to use the game in a school environment, and released a level designer called "Puzzle Maker", which lets users create their own singleplayer and co-op maps. Today, over 2,500 teachers have embraced the teach with portals concept, and classrooms are using it to teach both math and physics.
In the future, there's talks of expanding the lesson plan to include language, art, game design and chemistry. I personally believe that using the right games in the right way can make teaching into a much more visceral and captivating experience. I'm still looking forward to history class using Assassin's creed to aid in showing how people lived and how societies looked and were structured in the past.