ontinuing forward in the development of advanced game performance
benchmarks, Futuremark announced today the release and immediate availability of
3DMark06. A more comprehensive and unrestricted benchmark than previous
versions, 3DMark06 includes an array of 3D graphics, CPU and 3D feature tests
for overall performance measurement of current and future PC gaming systems.
With this broader design approach, 3DMark06 will be the benchmark of choice for
all PCs with top-of-the-line graphics hardware and CPUs. Futuremark predicts
that 3DMark06 will emerge as the most complete 3D graphics benchmark for Windows
XP, paving the way for new benchmarks targeted at future OS environments such as
Windows Vista.

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Continuing forward in the development of advanced game performance
benchmarks, Futuremark announced today the release and immediate availability of
3DMark06. A more comprehensive and unrestricted benchmark than previous
versions, 3DMark06 includes an array of 3D graphics, CPU and 3D feature tests
for overall performance measurement of current and future PC gaming
systems. With this broader design approach, 3DMark06 will be the benchmark of
choice for all PCs with top-of-the-line graphics hardware and CPUs. Futuremark
predicts that 3DMark06 will emerge as the most complete 3D graphics benchmark
for Windows XP, paving the way for new benchmarks targeted at future OS
environments such as Windows Vista.

New Technical Heights

Building on 3DMark05 as a foundation, Futuremark improved the core 3D engine,
adding more complex ShaderModel 2.0 tests, stunning High Dynamic Range (HDR)
ShaderModel 3.0 tests, and overall enhanced the product with substantially
higher polygonal counts expected to be found in games two years into the future.
Even with the addition of HDR/ShaderModel 3.0 tests, 3DMark06 still enables
ShaderModel 2.0 compliant graphics card owners to run most of the benchmark and
get a fully comparable 3DMark score. With these demanding new DirectX 9
implementations, 3DMark06’s four graphics tests measure performance of the most
advanced hardware while showing visually the compelling advantages of these new
shader types.

3DMark06 is the first product from Futuremark using the AGEIA(tm) PhysX software
physics library in two very complex, game-like threaded CPU tests conceived to
measure properly performances of single processor, multi-core and multiple
processor systems in next generation of games. In addition to using real-time
physics, both CPU tests also employ multi-threaded artificial intelligence
algorithms. By combining the results of the two CPU tests and four graphics
tests, 3DMark06 enables users to get a 3DMark score which reflects the overall
gaming performance of their PC. Futuremark and their industry partners
anticipate that CPU performance promises to be increasingly important in next
generation PC games as new titles increase their use of artificial intelligence
and complex physics and their reliance on multithreaded processing.

"The PC industry and PC gamers alike want true apples-to-apples comparisons, and
with 3DMark06, they get it," said Tero Sarkkinen, Futuremark’s executive vice
president of sales and marketing. "3DMark06 is by far the most technologically
advanced gamers’ benchmark we’ve ever delivered. With new CPU tests, four
graphics tests and expanded feature tests 3DMark06 will provide valuable overall
performancescores. And by updating three existing graphics tests we are able to
produce taxing, yet beautiful content, graphically revealing what these
mathematically complex shaders can provide while measuring system wide hardware
performance."

New Scores and More

The new scoring system in 3DMark06 acknowledges the use of CPU related tasks in
the latest and future games, and accordingly the CPU results affect the final
3DMark score. To further enable media professionals, end-users, IHV’s and OEM’s
to compare pure graphics and CPU performance, 3DMark06 also provides three new
sub scores – SM2.0 Score, HDR/SM3.0 Score and CPU Score, all of which are fully
valid and comparable scores.

Industry Cooperation During Development

Futuremark is known industry-wide for producing well designed, unbiased and
impartial benchmarks based on next generation game workloads and 3DMark06
adheres to those guiding principles. Developed in conjunction with BDP members
AMD, ATI, Dell, Imagination Technologies, Intel, Microsoft, NVIDIA, S3, SIS,
Velocity Micro and XGI, this latest offering from Futuremark is a collaborative
effort that reflects the projected workloads of game content two years from
today.

"For gamers and power users it’s all about system and graphics performance,"
said Kevin Kettler, chief technology officer and vice president, Dell Product
Group. "Among the many industry-standard tools Dell uses to evaluate
technologies in its XPS gaming PCs, 3DMark06 stands out as a critical benchmark
for analyzing how next-generation processors and 3D graphics engines can benefit
customers."

"We applaud Futuremark’s continued support of Microsoft’s DirectX 9.0 set of
APIs, which provide our partners and the industry with a robust and time-tested
foundation for their benchmarking tool," said Dean Lester, General Manager of
Graphics and Gaming Technologies, Microsoft Corporation. "As DirectX 9.0 was
designed to make game development on the Windows platform more advanced and
efficient, 3DMark06 provides additional benefits for mainstream applications by
providing users with Futuremark’s latest set of diagnostic tools."

Key Features

3DMark06 provides a host of standard features. All editions (basic, advanced and
professional) include:

– DirectX 9 3D game performance benchmarking,
– Separate tests for graphics cards and CPUs,
– Workloads that simulate next-generation gaming requirements,
– Advanced 3D gaming engine that supports HDR rendering with SM2.0 and SM3.0
Shaders,
– Two HDR/SM3.0 game tests and two SM2.0 game tests,
– Threaded CPU performance testing based on AI and physics workloads applied to
a variety of processor environments.

The advanced edition of 3DMark06 has these additional features:

– Full control over benchmark display configuration,
– 3D graphics feature tests that include Fill Rate, Pixel Shader, Vertex Shader,
SM3.0 tests, and Batch Size tests,
– Professional tools, including image qualityanalysis and graph creation of
runtime statistics,
– Importing of results from MS Excel for easier result management and report
creation,
– Access to the Pro-Online ResultBrowser,
– Playable mini-game based on CPU test, and
– Full demo.

The professional edition has these exclusive features:

– Command line functionality for test automation,
– Batch-run functionality for automated testing,
– Licensed commercial use of 3DMark06, and
– Demo Loop option.

Price and Availability

Futuremark’s Basic, Advanced and Professional editions of 3DMark06 are available
now. The Basic Edition is free and can be downloaded from Futuremark’s Web site
at http://www.futuremark.com/products/3dmark06. An Advanced Edition is available
online for $ 19.95 per license, or $ 29.95 plus shipping and handling for software
on CD. The Professional Edition costs $ 490 per license when downloaded
electronically, or $ 500 plus shipping and handling for the software on CD.

Download now :

http://downloads.vr-zone.com/pafiledb.php?action=file&id=85