According to MyDrivers,
AMD is going to use EA/DICE next generation DX10 games to demonstrate the power
of R600 architecture over at the upcoming Game Developers Conference 2007. From
the GDC
website
, ATi is going to give an overview of the rendering systems and
architecture of DICE’s new Frostbite engine powering the upcoming Battlefield:
Bad Company game. ATi will also discuss graph-based visual shader authoring,
unified rendering & shading back-end (PC, Xbox 360 and PS3) and procedural
shading and texturing techniques, including examples from the latest AMD/ATI
graphics demos.

According to MyDrivers,
AMD is going to use EA/DICE next generation DX10 games to demonstrate the power
of R600 architecture over at the upcoming Game Developers Conference 2007. From
the GDC
website
, ATi is going to give an overview of the rendering systems and
architecture of DICE’s new Frostbite engine powering the upcoming Battlefield:
Bad Company game. ATi will also discuss graph-based visual shader authoring,
unified rendering & shading back-end (PC, Xbox 360 and PS3) and procedural
shading and texturing techniques, including examples from the latest AMD/ATI
graphics demos.