Highres Screenshot 4(1) BioShock Infinite delayed until next year

Steampunk first-person shooter BioShock Infinite has been delayed until next year, with developer Irrational Games blaming the delay on a desire to polish the game further.

Steampunk first-person shooter BioShock Infinite has been delayed until next year, with developer Irrational Games blaming the delay on a desire to polish the game further.

 
"When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing,” said Ken Levine, creative director of Irrational Games. "Since then, we've uncovered opportunities to make Infinite into something even more extraordinary. Therefore, to give our talented team the time they need, we've decided to move the game's release to February 26, 2013. We wanted to let our loyal (and very patient!) fans know this as soon as possible.”
 
The game was originally scheduled for release on 16 October in North America and 19 October for the rest of the world, but gamers will now have to wait over than four months more. It also means that the studio misses out on the lucrative Christmas shopping season, but it would also face stiff competition then from other major first-person shooters.
 
BioshockInfinite HandymanFeaturette 1280x720 BioShock Infinite delayed until next year
 
Levine cited a similar delay with the original BioShock, touting the developer's dedication to delivering as high quality a title as possible. 
 
The game will not be shown at big gaming events this year like E3 and Gamescom either, as the studio does not want to show a version of the game it is unhappy with. It also said that preparations for these events takes away from development time.
 
The BioShock title for the PlayStation Vita has also been delayed, as BioShock Infinite is taking higher priority.
 
Source: CVG