AMD hasn’t been rolling out any desktop chipsets ever since their 750/760MP/MPX chipsets, and it’s about fine time that they made an attempt at the chipset market again. VR-Zone brings you an in-depth article of AMD’s latest chipset, the AMD 690G in Biostar’s context, the Biostar TA690G. THe 690G consists of a RS690 Northbridge and the old SB600 Southbridge, with the main emphasis of the chipset being based on the home-theatric abilities.
Ever since the merger with ATI, AMD has been aggressively working on the various product lines by ATI, especially the chipset segment. AMD hasn’t been rolling out any desktop chipsets ever since their 750/760MP/MPX chipsets, and it’s about fine time that they made an attempt at the chipset market again. THe 690G consists of a RS690 Northbridge and the old SB600 Southbridge, with the main emphasis of the chipset being based on the home-theatric abilities. The RS690 Core consists of a modified version of the Radeon X700LE. Code named X1250, the chip runs at a core clock of 400MHz, and has 4 pixel shaders instead of the original 8 found on the X700 core. Like all onboard graphics, the X1250 core shares system memory as with graphics memory, with an option to allow up to 1GB of system memory to be utilised as graphics memory.
ATI AVIVO has been implemented into the X1250 core as it is missing from the original X700 chip. With this implementation and with die size and production costs at bay, ATI has also removed all the vertex shader units present onboard from the original 6 present. With this, All vertex shader operations will be placed on the CPU instead.
In this review, we will be taking a very close look at the graphics performance of the 690G Chipset, both discrete and integrated. Before we continue, let’s take a brief look at the specifications.
AMD Sempron? AMD Athlon?64, Athlon?64 FX, Athlon?64 FX X2 (AM2 940pin socket)
1GHz HyperTransport inteface speeds
PCI Express Interface
Compliant with the PCI Express 1.1a Specifications
1×16 graphics interface
Up to 4×1 PCI Express general purpose links
2D Acceleration Features
Highly optimized 128-bit engine, capable or processing multiple pixels per clock
Supports a maximum resolution of 2048×1536 @ 32bpp
Game acceleration including support for Microsoft’s DirectDraw
3D Acceleration Features
Full DirectX 9.0 support
3D Texture support, including projective 3D textures
Anti-aliasing using multi-sampling algorithm with support for 2,4, and 6 samples
New generation rendering engine provides top 3D performance
Support for OpenGL format for Indirect Vertices in Vertex Walker
Motion Video Acceleration Features
Enhanced MPEG-2 hardware decode acceleration
MPEG-4 decode support
Hardware acceleration for WMV9 playback
Supports top quality DVD and time-shifted SDTV/HDTV television playback with low CPU usage
Integrated TV encoder from Xilleon products with integrated Avivo?
Supports Macrovision 7.1 copy protection standard (required by DVD players)
Supports the formats of component, composite and S-video outputs
Multiple Display Features
Dual independent displays including two digital outputs *
Resolution, refresh rates, and display data can be completely independent for the two display paths
Supports both interlaced and non-interlaced displays
Integrated HD Audio controller for HDMI audio data *
Supports a TMDS interface, enabling DVI or HDMI 1.2 <1650 Mbps/channel with 165 MHz pixel clock rate per link
HDCP 1.1 support on data stream with on-chip key storage
10 USB 2.0 ports
4 ports SATA-II AHCI controller supports NCQ and slumber modes
ATA 133 controller support up to UDMA mode 6 with 2 drives (disk or optical)
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