Crytek backtracks on used games ban controversy

Crytek caused major controversy last week when it said that a used games ban on next-generation consoles would be “absolutely awesome,” but after a player backlash the studio now says its comments were “not intended to be taken seriously.”

Crytek caused major controversy last week when it said that a used games ban on next-generation consoles would be “absolutely awesome,” but after a player backlash the studio now says its comments were “not intended to be taken seriously.”

 
Rasmus Hojengaard, director of creative development at Crytek, upset fans last week by suggesting the company might only be in it for the money, which it claims it is losing to used games and piracy, thanks to Crysis 2 being the most pirated game of 2011.
 
Rumours of mechanisms to prevent players from using second-hand games on the Xbox 720 and PlayStation 4 have been circulating for a number of weeks, but gamers have been staunchly against the idea, which not only prevents resales and cheaper access to what are often very expensive games, but could have a knock-on effect on the survivability of brick-and-mortar stores, which are the primary businesses that profit from this area.
 
"My comment made in the interview released on the 24th of April, touching upon 'blocking sales of used games', was not intended to be taken seriously nor representative of the opinion of Crytek," Hojengaard said.
 
 Crytek backtracks on used games ban controversy
 
What is hard to take seriously is this dismissal of his earlier comments, which were quite explicit and detailed about how no other software industry would tolerate the sale of second-hand products and that “from a business perspective” he would like the game industry to “fix that issue.” There was no hint of the comments being tongue-in-cheek, nor, indeed, that they were his personal opinion alone.
 
It seems clear that the company saw player reaction and decided it needed to do some damage control. Perhaps a better strategy would be for senior representatives of a company to think about what they say, how it will affect players, and how it will be seen as the policy of the company before opening their mouth.
 
Interestingly, if Hojengaard's views are not those of Crytek itself the company has been tight-lipped about what its actual views on used games are.
 
Source: CVG