idf technologies hero engine Developers flock to Hero Engine after Star Wars: The Old Republic success

Idea Fabrik, the company behind the Hero Engine, has revealed a massive surge in developers expressing interest in using its platform after the success of Star Wars: The Old Republic and other massively multiplayer online (MMO) games.

Idea Fabrik, the company behind the Hero Engine, has revealed a massive surge in developers expressing interest in using its platform after the success of Star Wars: The Old Republic and other massively multiplayer online (MMO) games that use the engine.

 
Since the beginning of this year Idea Fabrik has seen a sharp increase in developer subscriptions to its HeroCloud managed service, which lets game studios build 3D online games in a variety of genres.
 
There are now over 5,000 developers using the Hero Engine, “fuelled by the excitement about successful launches last year of MMO games from EA and from Trion Worlds,” according to Idea Fabrik's COO, Neil Harris.
 
 
The Trion Worlds title is Rift, which released in early 2011, and the EA title is, of course, Star Wars: The Old Republic, BioWare's first foray into the world of online games. This has paid off big time, as The Old Republic is now the fastest growing MMO in history, with over two million copies sold so far. Not bad for a game that's just over two months old.
 
“We’ve been watching Hero Engine’s evolution over the last several years,” said Wanda Meloni, analyst at M2 Research. “The technology has really become quite mature. My guess is, you’re going to see Hero Engine not only continue to be a dominant platform for MMOs, but that the reference products the company is developing will illustrate that it is viable for other genres of games as well.”