Futuremark today launched Mirada™, a new benchmark to measure the performance of 3D graphical display systems used in the automotive industry. Mirada benchmarks a car’s graphical display system by simulating the needs of tomorrow’s dashboard designs and the requirements of instrumentation, infotainment and navigation as well as many of the features found in smart devices today. In addition, Mirada includes several low level tests for measuring the performance of specific technical features.
HELSINKI, FINLAND – JANUARY 20, 2009 – Futuremark today launched Mirada™, a new benchmark to measure the performance of 3D graphical display systems used in the automotive industry. With Mirada, car manufacturers, tier-1 suppliers, application developers and integrated chip companies have a common standard for impartial performance measurement and comparison of different OpenGL ES 2.0 solutions using realistic automotive scenarios and workloads.
“Automotive manufacturers and their suppliers recognize that rich, context sensitive, graphical displays offer many advantages over the analogue dials that have been used for the last 100 years,” said Tero Sarkkinen, CEO of Futuremark. “Futuremark is providing the tools to design, measure and deliver this new technology within the fast paced timeframes required to meet the needs of today’s consumers.”
Mirada has been created in cooperation with the members of Futuremark’s Benchmark Development Program to provide the most realistic and reliable set of diagnostic tools available. Mirada benchmarks a car’s graphical display system by simulating the needs of tomorrow’s dashboard designs and the requirements of instrumentation, infotainment and navigation as well as many of the features found in smart devices today. In addition, Mirada includes several low level tests for measuring the performance of specific technical features.
The Mirada automotive display benchmark is built upon the latest OpenGL ES 2.0 version of Futuremark’s Kanzi™ user interface engine for automotive, mobile and embedded devices. Kanzi technology is already used by nearly every major semiconductor company in the form of Futuremark’s OpenGL® ES benchmarks which help tune the performance of new chips.
The Mirada Automotive Display Benchmark is now available in binary form for porting and source code can be licensed directly from Futuremark.
Mirada™ – The Benchmark for automotive in-car graphics rendering performance
Mirada™ is an OpenGL® ES 2.0 benchmark that tests 3D graphics performance of future in-car graphics implementations. Several high detail automotive in-car graphics tests feature workloads that tax OpenGL ES 2.0 hardware in a realistic and visually stunning way. In addition to realistic workloads, Mirada includes tests for measuring the performance of shader processing with polygon throughput and fillrate tests.
Mirada enables impartial performance measurement and comparison between different OpenGL ES 2.0 solutions that are targeted for automotive industry.
Mirada is designed for development hardware, FPGAs, early simulation models and ready in-car graphics systems. It assists in product development, design evaluation and enables comparison of various suppliers’ systems.
Mirada v1.0 is now available via source code licensing to car manufacturers, Tier-1 suppliers, chip companies and 3D graphics core IP licensors.Customers are able to port and compile the benchmark for their own development platforms or Futuremark can handle these tasks on customer’s behalf. Compilations for custom platforms will be delivered upon order.
- Automotive specific and objective OpenGL ES 2.0 3D hardware benchmark application
- Produces realistic workloads designed to stress next generation in-car graphics hardware with a demanding 3D navigation, infotainment and dashboard loads
Source code access through licensing
- Includes three high detail application tests, and several feature tests for measuring different features of the hardware.
- Mirada is the only available in-car graphics benchmarking product designed specifically to benchmark the next generation OpenGL ES 2.0 programmable hardware with a visually stunning and realistic content.
- Source code licensing enables licensees to port the benchmark to their platform, to satisfy their development requirements.
- Tier-1 suppliers and car manufacturers will be able to test next generation hardware as development boards and next generation implementations to support more sophisticated hardware comparison and selection from various suppliers.