Industrial Light and Magic claims game graphics will match reality in 10 years

Industrial Light and Magic (ILM), which is working on the upcoming LucasArts title Star Wars 1313, claims that game graphics will be almost as good as reality in just ten years.

Industrial Light and Magic (ILM), which is working on the upcoming LucasArts title Star Wars 1313, claims that game graphics will be almost as good as reality in just ten years.

 
Kim Libreri, visual effects supervisor at ILM, made the prediction during a video interview on the new Star Wars title, where he said: “We're matching the quality of an animated movie seven or eight years ago, and another ten years from now, it's just going to be indistinguishable from reality.”
 
The problem, of course, is that there is a big difference between a cinematic, where graphics can be ratcheted up to a higher quality, and actual gameplay, which needs to look good, but more importantly play well and run smoothly. Star Wars 1313 does bridge the gap to some extent by making the cinematics and gameplay somewhat seamless, a fact that impressed many people at this year's E3, but that is still a far cry from reality.
 
 Industrial Light and Magic claims game graphics will match reality in 10 years
 
That said, graphics are definitely improving, and gaming rigs are making huge strides in terms of CPU and GPU power, so we are guaranteed to see significant advances of some kind. A decade is also a long time when it comes to technology, so the kinds of systems that would be required to deliver such realistic graphics will possibly be available, perhaps even at a reasonable cost, by then.
 
“It's an interesting time, because with modern computer graphics hardware, the way it's going, it's gonna be pretty hard to tell the difference between something that is interactive and rendered real-time, and something that was done for either an animated TV show, or even a live action thing,” Libreri said.
 
 
Source: CVG