Microsoft has come under extensive criticism over the possibility that it may charge a fee from gamers who want to play pre-owned games on the newly unveiled Xbox One console.

Microsoft has come under extensive criticism over the possibility that it may charge a fee from gamers who want to play pre-owned games on the newly unveiled Xbox One console.

 
As excitement mounts over the the new gaming system, it appears that Microsoft is exploring a variety of options in how the pre-owned game market will operate, with some major divergences from past policy on the table.
 
Larry Hryb, Director of Programming at Microsoft, wrote a blog post on the matter, stating that “many potential scenarios” have been discussed, but that no details have yet been confirmed, suggesting that Microsoft has not ruled out the option of charging fees to play pre-owned games.
 
Hryb added: “Another piece of clarification around playing games at a friend’s house – should you choose to play your game at your friend’s house, there is no fee to play that game while you are signed in to your profile.”
 
 
This might alleviate fears for those wanting to share games with friends, but only so far as a game is being played from the same account. The comment suggests that fees may apply for those playing a game on a different account, and if this restriction applies to loaned games, then it must also apply to pre-owned games.
 
Previous rumours suggested Microsoft might ban pre-owned games altogether, though this has been dismissed by the company in the console reveal. The pre-owned games market is huge, however, and a number of gaming firms are vocally opposed to it, since it means less new games are bought. 
 
Were Microsoft to charge a fee, this would discourage people from buying pre-owned games and provide an additional means of revenue, but it could also hit the reputation of the console and act as a disincentive to invest in it in the first place.