Mirage 3 is going to be available this quarter on SiS771, 671FX and 671 IGP chipsets. At a glance, Mirage 3 supports DX9.0, PS 2.0, OpenGL 1.5 and no Vertex shader. However, Mirage 3 specs don’t look that impressive as compared to current GeForce 6100/6150 IGP that already support PS 3.0. Also Vista is coming early next year and major GPU manufacturers are gearing their GPUs towards that. This has perhaps pushed SiS to accelerate their plans and cancel Mirage 3.5 which orginally meant for SiS772, 672 and go straight for Mirage 4 instead. Things are gonna change when Mirage 4 comes along where it will support DX10, PS 3.0, VS 3.0 and OpenGL 2.0. Things seem pretty rosy for Mirage 4. Expect SiS672/772 to come in Q2’07 timeframe and it will compete against the MCP61 chipset with GeForce 7 core as well as the Intel GMA X3000 on the Bearlake G/G+ chipsets.

Mirage 3 is going to be available this quarter on SiS771, 671FX and 671 IGP chipsets. At a glance, Mirage 3 supports DX9.0, PS 2.0, OpenGL 1.5 and no Vertex shader. However, Mirage 3 specs don’t look that impressive as compared to current GeForce 6100/6150 IGP that already support PS 3.0. Also Vista is coming early next year and major GPU manufacturers are gearing their GPUs towards that. This has perhaps pushed SiS to accelerate their plans and cancel Mirage 3.5 which orginally meant for SiS772, 672 and go straight for Mirage 4 instead. Things are gonna change when Mirage 4 comes along where it will support DX10, PS 3.0, VS 3.0 and OpenGL 2.0. Things seem pretty rosy for Mirage 4. Expect SiS672/772 to come in Q2’07 timeframe and it will compete against the MCP61 chipset with GeForce 7 core as well as the Intel GMA X3000 on the Bearlake G/G+ chipsets.