A batch of new screenshots for Ubisoft’s highly anticipated new IP the Division highlight the game’s superlative visuals.
With Tom Clancy’s The Division, Ubisoft is crafting what looks to be one of the defining next-gen games in terms of mechanics and overall wow factor.
Set in post-apocalyptic New York, gamers will interact with one another throughout the city in a massive wide-scale online environment, featuring a multitude of open-world exteriors and interiors to explore. The remaining populace is fractured into splintered groups, all of which are vying for control of precious resources–or generally wreaking havoc.
It is up to players as members of an elite task force known as “the division” to take on AI and other players in action-oriented firefights in order to “save what remains” of the shattered world.
The screens display a dazzling clarity that attributes to the game’s powerful Snowdrop engine, and paints an immersive picture on what gamers can expect when The Division hits the market. Such high fidelity is usually accompanied by drops in frame-rates, and it will be interesting to see if Ubisoft is targeting a steady 30fps or if they can push it to 60 frames-per-second.
Ubisoft aims to release The Division sometime in 2014, but evidence of it being delayed to 2015 has been mounting.
“The game engine works well, it’s not done, but works well. The actual game development has barely started, however,” an anonymous “insider” from Ubisoft Massive told Game Reactor.
“The fact that Ubisoft has gone public with a 2014 release date feels laughable to be perfectly honest.
“The fact that Ubisoft has gone public with a 2014 release date feels laughable to be perfectly honest, we will never be able to release The Division this year. It’s a large project, and we have very far to go.”
Ubisoft hasn’t responded either way, so we might see The Division pushed back to next year, as Ubisoft isn’t in the habit of released unfinished games.