Rendering is the cornerstone of 3D creativity and the most performance-driven
task in the production pipeline. From animation and visual effects to automotive
and architectural design, the fastest way to streamline creative workflow is
accelerate rendering to interactive speeds without sacrificing image quality.
NVIDIA Corporation (Nasdaq: NVDA) has taken a major step forward in this regard
by demonstrating its next-generation, nearreal- time, high-quality rendering
product with performance improvements capable of re-lighting 60 frames of a
complex scene in 60 seconds.1 Along with a new release of NVIDIA® Gelato® GPU-accelerated
software renderer and the announcement of the NVIDIA Quadro® Plex Visual
Computing System (VCS) Model S4 1U graphics server, this advanced technology
demonstration shows NVIDIA’s continued technical leadership in the field of
high-quality rendering.

A fast, interactive workflow for rapidly making changes to 3D visual effects
and animation has been a holy grail of rendering. Adding high-quality frames,
like those used in film and other applications where visual quality is
paramount, have been slow to be integrated into an interactive workflow because
they just take too long to render.

But no more. NVIDIA has a new technology that will be part of its
next-generation renderer, harnessing the full power of the NVIDIA GPU to bring a
truly interactive workflow to relighting high-quality scenes in about a second.
And, it can also be used for high-speed final renders of broadcast-quality
frames. Running on the latest NVIDIA GPU architecture, this technology can
achieve rendering performance improvements of more than 100 times that of
traditional software rendering solutions.1 By using the GPU to enhance rendering
CPU-based performance, professional quality, interactive final-frame rendering
and interactive relighting is now possible — accelerating production workflow,
improving review and approval cycles, and reducing overall production schedules

 NVIDIA is also showing off its new NVIDIA Gelato 2.2 rendering software
release, available now, which offers substantial performance improvements and
many new features, such as faster raytraced reflections, more accurate
subsurface scattering, enhanced texture conversion and improved support for the
Autodesk® Maya® Hair feature. Gelato 2.2 rendering software also offers features
such as an improved user interface and data exporting functionality along with
enhanced Maya batch rendering. Gelato is well-suited for 3D software
applications, including Autodesk Maya and Autodesk 3ds Max®, which require
high-quality rendering for animation, game development, CAD, industrial design,
and architecture.

The Plush Life, a new animated 3D short film by the NVIDIA Digital Film
Group, showcases many of the advanced rendering features of Gelato 2.2,
emphasising the latest hair and velvet shader technology and impressive image
quality that can be achieved with Gelato software. View The Plush Life at
www.nvidia.com/gelatozone.

Basic Gelato 2.2 is available now as a free Internet download at
www.nvidia.com/gelatozone. Gelato Pro 2.2, priced at US$ 1,500, offers advanced
rendering features and greater scalability for professional production
pipelines. Volume pricing and educational discounts on Gelato Pro 2.2 are
available. Gelato 2.2 and Gelato Pro 2.2 currently support the Windows XP and
Linux operating systems running on NVIDIA Geforce 5200 graphics or higher and
Quadro professional graphics solutions. Gelato Pro is certified and supported on
NVIDIA Quadro solutions only.