NVIDIA introduced today the NVIDIA® GeForce™ 6800 models of graphics
processing units (GPUs) for high-performance desktop computers. The NVIDIA
GeForce 6 Series, which includes the flagship GeForce 6800 Ultra and GeForce
6800, is designed to deliver:

  • Industry-leading 3D performance- new superscalar 16-pipe architecture
    delivers more than twice that of current industry leading NVIDIA GPUs
  • New features, including Microsoft DirectX® 9.0 Shader Model 3.0 feature
    set – for ultra-realistic cinematic effects
  • Unprecedented on-chip video processing engine – enabling high-definition
    video and DVD playback

The first GPUs based on the NVIDIA GeForce 6 Series, the GeForce 6800 Ultra
and GeForce 6800 models, are manufactured using IBM’s high-volume 0.13-micron
process technology and are currently shipping to leading add-in-card partners,
OEMs, system builders, and game developers. Retail graphics boards based on the
GeForce 6800 models are slated for release in the next 45 days.

NVIDIA introduced today the NVIDIA® GeForce™ 6800 models of graphics
processing units (GPUs) for high-performance desktop computers. The NVIDIA
GeForce 6 Series, which includes the flagship GeForce 6800 Ultra and GeForce
6800, is designed to deliver:

  • Industry-leading 3D performance- new superscalar 16-pipe architecture
    delivers more than twice that of current industry leading NVIDIA GPUs
  • New features, including Microsoft DirectX® 9.0 Shader Model 3.0 feature
    set – for ultra-realistic cinematic effects
  • Unprecedented on-chip video processing engine – enabling high-definition
    video and DVD playback

“This is the biggest generation-to-generation performance leap that we have
ever seen with a new GPU,” said Jen-Hsun Huang, president and CEO of NVIDIA. “In
addition to the raw performance increase, we had two fundamental strategies with
the 6800 models. First was to take programmability to the next level with the
industry’s only GPU with Shader Model 3.0. Second was to extend the reach of
GPUs to the consumer electronics market with a powerful and fully programmable
video processor capable of multiple video formats and ‘prosumer’ level image
processing.”

“As DOOM 3 development winds to a close, my work has turned to development of
the next generation rendering technology. The NV40 is my platform of choice due
to its support of very long fragment programs, generalized floating point
blending and filtering, and the extremely high performance,” said John Carmack,
president and technical director of id Software

Revolutionary New GeForce 6800 Architecture

The innovative 3D graphics architecture of the GeForce 6800 GPUs introduces
many key new technologies that will drive the image quality and performance in
3D gaming, including:

Blazingly Fast Graphics Performance: With a revolutionary new 16 pipeline
superscalar architecture and the world’s fastest GDDR3 memory, GeForce 6800 GPUs
offer a staggering amount of graphics horsepower. Gaming performance is super
charged with eight times the floating-point shader power, four times the shadow
processing power and double the vertex processing power over last generation’s
award winning GeForce FX architecture.
Revolutionary New Feature Set: Built with full Microsoft® DirectX® 9.0 Shader
Model 3.0 support, the GeForce 6 Series was built to deliver ultra-realistic
next-generation DirectX 9 titles. The GeForce 6800 GPUs give developer’s
unlimited programmability, 32-bit shader precision, displacement mapping,
geometry instancing and other features unique to the GeForce 6 Series. In
addition, this new GPU delivers full floating point support throughout the
entire pipeline, GeForce 6800 GPUs vastly improve the quality of images in
motion with floating point filtering. The new rotated-grid antialiasing feature
removes jagged edges for incredible image quality and a new 16x anisotropic
filtering mode adds clarity to textures.

“The NVIDIA GeForce 6 Series is a great leap forward in PC graphics, bringing
next-generation Microsoft DirectX 9 rendering performance to new heights while
continuing forward with the high-definition floating-point rendering, driver
performance, and stability NVIDIA is famous for,” stated Tim Sweeney, Founder
EPIC Games. “As the first GPU supporting the new Pixel Shader 3.0 programming
model, the GeForce 6 Series enables games to use entirely new rendering
approaches and obtain higher performance per-pixel lighting, shadowing, and
special effects than previously possible.”

"We appreciate NVIDIA”s continued support of Microsoft DirectX,” said Chris
Donahue, Lead Technical Evangelist of the Windows Graphics and Gaming Team at
Microsoft. “We are eager to experience the hardware implementation NVIDIA
GeForce 6 Series promises to bring to the market.”

World’s first on-chip video processor: GeForce 6800 GPUs have a programmable
video processing engine that delivers stunning high-definition video playback.
Featuring support for MPEG encode and decode, as well as support for Windows
Media Video 9 (WMV9), the GeForce 6800 delivers an amazing video experience when
used with the Microsoft® Windows® Media Center Edition operating system. The
GeForce 6800 also enables high-quality video playback on any window size, and
has an integrated TV-encoder for direct-to-TV playback.

“Adobe is very excited about the programmable video features in these new
NVIDIA GPUs. Many Adobe customers have already been enjoying the power of NVIDIA
GPUs to create sophisticated 3D animations for the past year. Our future
products will take even more advantage of the new capabilities being unveiled in
these GPUs,” said David Trescot, senior director, Digital Video Products at
Adobe.

GeForce 6800 GPUs benefit from the renowned compatibility and reliability of the
NVIDIA® ForceWare™ software featuring the NVIDIA Unified Driver Architecture (UDA).
In addition NVIDIA ForceWare delivers industry-leading software features such as
custom game profiles, HDTV output, overclocking, multi-display support, and much
more.

Availability

The first GPUs based on the NVIDIA GeForce 6 Series, the GeForce 6800 Ultra
and GeForce 6800 models, are manufactured using IBM’s high-volume 0.13-micron
process technology and are currently shipping to leading add-in-card partners,
OEMs, system builders, and game developers. Retail graphics boards based on the
GeForce 6800 models are slated for release in the next 45 days.

The following PC OEMs and add-in card manufacturers will be offering products
based on the NVIDIA GeForce 6 Series of GPUs:

PC OEMs & System Builders

ABS Computer Technologies, Inc.
Acer America Corporation
Alienware Corporation
CyberPower Inc.
Falcon Northwest Computer Systems
Fujitsu Siemens Computers
Gateway, Inc.
HP
Hypersonic PC Systems
iBUYPOWER Computer
Medion AG
Mexmal Mayorista S.A. de C.V
Monarch Computer Systems
NEC Computers International
VoodooPC
Velocity Micro

Add-in Card Manufacturers

Aopen America, Inc
ASUS Computer International
BFG Technologies, Inc.
Chaintech Computer Co. Ltd.
eVGA.com Corporation
Gainward Co. Ltd.
Gigabyte Technology Co., Ltd
Leadtek Research Inc.
MSI Computer Corporation
Palit Microsystems, Inc.
PNY Technologies, Inc.
XFX