NVIDIA today announced an expansive line-up for this week’s GDC where NVIDIA
will demonstrate its award-winning software tools and hardware platforms for PCs
and handheld devices, host technical talks/tutorials, and showcase a number of
hot new games, middleware, and rendering applications that take advantage of
NVIDIA GPUs. The Company will also introduce two key new resources for 3D
content creators: the latest version of the NVIDIA Developer Toolkit, and "GPU
Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose
Computation. Technical experts from NVIDIA will lead a series of tutorials and
discussions, each designed to educate and ignite the knowledge base of game
developers working with NVIDIA GPUs.

NVIDIA will also devote space within its booth to showcase up-and-coming game
development talent, including the creators of Red Orchestra: Combined Arms, the
recent grand prize winner in the "$ 1,000,000 NVIDIA Make Something Unreal"
contest, as well as to a variety of next-generation 3D rendering and authoring
tools will also be on display, each of which leverages NVIDIA GPUs to enable
near photo-realistic, real-time authoring capabilities. NVIDIA is also teaming
up with Gizmondo to showcase the eagerly anticipated Gizmondo device, the first
handheld of its kind to leverage the NVIDIA GoForce 3D 4500 WMP.

NVIDIA today announced an expansive line-up for this week’s Game Developers
Conference (GDC), a trade forum attended by more than 10,000 game developers and
industry insiders driving the $ 9.9 billion(1) video games market. From its booth
(#410), NVIDIA will demonstrate its award-winning software tools and hardware
platforms for PCs and handheld devices, host technical talks/tutorials, and
showcase a number of hot new games, middleware, and rendering applications that
take advantage of NVIDIA graphics processing units (GPUs).

The Company will also introduce two key new resources for 3D content creators:
the latest version of the NVIDIA Developer Toolkit, and "GPU Gems 2: Programming
Techniques for High-Performance Graphics and General-Purpose Computation," the
sequel to one of the definitive source books of programming tips and techniques,
published by Addison-Wesley.

"NVIDIA has consistently delivered leading-edge technologies central to the
gaming experience, captivating gamers with life-like graphics and breakthrough
performance on PCs, consoles and, now, handheld gaming devices," said Mark Daly,
vice president of content development at NVIDIA. "NVIDIA’s tight integration
with the game development community and hardware device manufacturers means that
we’re able to deliver the technology platforms and tools that address the needs
of an evolving game industry."

Technologies on display in the NVIDIA booth at GDC include:

— NVIDIA GeForce(TM) 6 Series of graphics processing units (GPUs), the
latest-generation of the Company’s flagship product line of award-winning GPUs
for desktop and notebook PCs
— NVIDIA GoForce(TM) 3D wireless media processors (WMP), the first 3D core with
programmable shader technology for handheld devices
— NVIDIA TurboCache(TM) technology, a patent-pending approach to system memory
management
— NVIDIA SLI(TM) technology, a revolutionary approach to scalability and
increased performance.

NVIDIA Speaking Events

Technical experts from NVIDIA will lead a series of tutorials and discussions,
each designed to educate and ignite the knowledge base of game developers
working with NVIDIA GPUs. Sessions include:

— "Advanced Visual Effects with Direct3D" (Monday, March 7, 10:00 am – 6:00 PM)
— "Under the Covers with Mobile 3D" (Monday, March 7, 2:00-3:00 PM)
— "Next-Generation Rendering with OpenGL" (Tuesday, March 8, 10:00 am – 6:00
PM)
— Next Generation Rendering with OpenGL (Tuesday, March 8, 10:00-6:00PM)
— "Next-Gen Special Effects Showcase" (Wednesday, March 9, 9:00-10:00 AM)
— "Coming to a Pixel Near You: Mobile 3D Graphics on the NVIDIA GoForce WMP"
(Wednesday, March 9, 12-1PM)
— "The NVIDIA Performance Analysis Tools" (Wednesday, March 9, 2:30-3:30 PM)
— "Shader Workflow with FX Composer" (Wednesday, March 9, 4:00-6:00 PM)
— "GPU Gems 2 Showcase" (Wednesday, March 9, 5:15-6:00PM)
— "Working on OpenGL ES: Developer Perspectives" (Thursday, March 10, 2:55-3:35
PM)
— Khronos Group OpenGL ES: Industry Experts Panel (Thursday, March 10,
5:30-6:30 PM)

NVIDIA Partner Demonstrations

The NVIDIA booth at GDC will provide conference attendees with a first-hand look
at some of the games taking advantage of NVIDIA GeForce 6 Series GPUs,
including:

— Bet on Soldier — A fast-paced, run-and-gun first-person, shooter game from
developer Kylotonn Entertainment and publisher Digital Jesters;
— Juiced — A street-racer game from publisher THQ that leverages Shader Model
3.0-based effects to create an authentic driving experience;
— LEGO® Star Wars(TM): The Video Game — Published by Giant Games, this PC game
uses Shader Model 3.0 effects to plunge players into the Star Wars universe,
LEGO style;
— Star Wars: Republic Commando — a squad-based first person shooter that takes
advantage of NVIDIA UltraShadow(TM) II technology to render realistic shadows
and effects;
— Terra Firma: Havoc — A futuristic role-playing game with an innovative use
of lighting and high-dynamic range rendering;
— The Sims 2: University — The first expansion pack for the highly-acclaimed
The Sims 2 PC game from Electronic Arts; and
— Trackmania: Sunrise — The sequel to the popular track-builder/racer game
features ultra-realistic lighting and Shader Model 3.0 effects.

NVIDIA will also devote space within its booth to showcase up-and-coming game
development talent, including the creators of Red Orchestra: Combined Arms, the
recent grand prize winner in the "$ 1,000,000 NVIDIA Make Something Unreal"
contest, as well as to a variety of next-generation 3D rendering and authoring
tools will also be on display, each of which leverages NVIDIA GPUs to enable
near photo-realistic, real-time authoring capabilities. Applications include
trueSpace 7 (Caligari Corporation), Mimic (DAZ Studios), Animation Master (Hash,
Inc.), Shade 7, and Poser 6 (Curious Labs).

NVIDIA is also teaming up with Gizmondo Europe Ltd., to showcase the eagerly
anticipated Gizmondo device, the first handheld of its kind to leverage the
NVIDIA GoForce 3D 4500 WMP. The Gizmondo showcase within the NVIDIA booth at GDC
will consist of the Gizmondo game pad, as well as seven new titles from Gizmondo
Studios, Sega, and Fathammer currently in development for the device.

The Game Developers Conference will take place at the Moscone Convention Center
in San Francisco, CA, from March 7-11. For more information about NVIDIA at GDC,
please visit www.nvidia.com or http://developer.nvidia.com