NVIDIA today launched the NVIDIA Quadro® FX 4000 SDI, a workstation-based
graphics solution enabling breakthrough weather, news, sports, and virtual-set
broadcast as well as video and film post production. This new solution based on
the NVIDIA Quadro FX 4000 architecture introduced today, integrates
industry-leading graphics and 10-bit uncompressed video output capability to cut
costs, eliminate bandwidth bottlenecks, and deliver unprecedented quality. The
result is stunning graphical content, with high-quality HD or SD video output.

NVIDIA also unveiled Gelato, the first 3D final-film renderer accelerated by
industry-standard graphics hardware. Armed with the full feature set required by
film and TV production professionals, NVIDIA Gelato is set to revolutionize
digital film production with speed, precision, and productivity increases never
before seen in offline, film-quality rendering. Designed to create the
highest-quality digital effects and animation, NVIDIA Gelato is the first
commercially available application in the feature film segment to solve a
critical problem-rendering-by using all of the mainstream hardware advantages
available, such as floating point acceleration, 64-bit computing, PCI Express,
and multithreading.

NVIDIA today launched the NVIDIA Quadro® FX 4000 SDI, a workstation-based
graphics solution enabling breakthrough weather, news, sports, and virtual-set
broadcast as well as video and film post production. This new solution based on
the NVIDIA Quadro FX 4000 architecture introduced today, integrates
industry-leading graphics and 10-bit uncompressed video output capability to cut
costs, eliminate bandwidth bottlenecks, and deliver unprecedented quality. The
result is stunning graphical content, with high-quality HD or SD video output.

The NVIDIA Quadro FX 4000 SDI graphics-to-video-out solution performs real-time
rendering, high-precision video color conversion, and gamma correction. A
dedicated video backend unit, complete with analog and digital house sync
capability, ensures high-quality SDI video signal formatting and transmission.
This enables broadcast and non-linear editing systems to output true,
uncompressed 10-bit SDI video in SMPTE standard formats and directly connects to
broadcast monitors for previewing, switchers for on-air broadcasting, and SDI
projectors for digital dailies.

The NVIDIA Quadro FX 4000 SDI features two configurable 8-bit or 10-bit channels
of fill or key and allows users to tailor the color conversion to specific
requirements. Running on both Windows and Linux operating systems, the NVIDIA
Quadro FX 4000 SDI provides operating modes ranging from transparent one,
working on top of existing applications, to programmable high-precision modes
offering up to 10-bit 4:4:4:4, enabling integration within broadcast or video
editing applications through an NVIDIA application programming interface.

NVIDIA today unveiled NVIDIA® Gelato(TM), the first 3D final-film renderer
accelerated by industry-standard graphics hardware. Armed with the full feature
set required by film and TV production professionals, NVIDIA Gelato is set to
revolutionize digital film production with speed, precision, and productivity
increases never before seen in offline, film-quality rendering. Designed to
create the highest-quality digital effects and animation, NVIDIA Gelato is the
first commercially available application in the feature film segment to solve a
critical problem-rendering-by using all of the mainstream hardware advantages
available, such as floating point acceleration, 64-bit computing, PCI Express,
and multithreading. NVIDIA Gelato is now available for purchase at http://film.nvidia.com
in versions running Red Hat Linux 7.2, 7.3, 9.0, and SUSE.

NVIDIA Gelato features and benefits include:

Speed and power that scale with improvements in the entire system, including
graphics hardware innovations, 64-bit CPU technology, and PCI Express.

A flexible architecture that makes it easy to integrate Gelato into existing
film production pipelines such as plug-ins for Maya and Python binding.
Accelerated scanline and raytraced rendering, global illumination, ambient
occlusion, and support for the full range of geometric primitives (NURBS,
bicubic and bilinear patches, polygon meshes, subdivision surfaces, points,
curves, and procedural geometry) for true film-quality images.

A new shading language that not only unlocks the power of the NVIDIA Quadro
FX hardware, but also adds innovative features including layered shaders for
more precise effects.