Oculus Developer killed during Police Chase

oculuslogo 300x285 Oculus Developer killed during Police Chase

Andrew Reisse, a prolific hardware and software developer, has been tragically killed during a police chase in California.

33-year-old developer, Andrew Scott Reisse, was killed on Thursday during a police chase in Santa, Ana, California. Reisse had been working with the Virtual Reality company, Oculus Rift, who gained 2.3 million dollars in Kickstarter funding last year. Reisse was working on the current iteration of the VR headset but sadly this is no longer the case.

k bigpic 300x168 Oculus Developer killed during Police Chase

An alleged gang member was speeding away from the police when he struck Reisse who was out for a walk. The suspect’s Dodge Charger sped through the intersection of Flower Street and MacArthur Boulevard, where Reisse happened to be at the time. The suspect may face murder charges or vehicular manslaughter for his crime.

Oculus’ CEO Brenden Iribe and chief software architect Michael Antonov released the following statement to Kotaku earlier today about Reisse, on behalf of their company :

“Andrew was a brilliant computer graphics engineer, an avid photographer and hiker who loved nature, a true loyal friend, and a founding member of our close-knit Oculus family.

Some of us have known Andrew since college, and have worked with him at multiple companies beginning with Scaleform in Maryland which he helped start at age 19, then at Gaikai in Aliso Viejo which brought him out to California, and finally at Oculus where he was a co-founder and lead engineer.

Andrew’s contributions span far and wide in the video game industry. His code is embedded in thousands of games played by millions of people around the world.

Words can not express how sorely he will be missed or how deeply our sympathy runs for his family

Andrew will always be in our thoughts and will never be forgotten. We love you Reisse.”

VR-Zone extends their condolences to Reisse’s family and friends, as well as the team at Oculus, their backers and their fans.

via Kotaku