At SIGGRAPH 2005, Falanx Microsystems today introduced the first in its new series of 3rd-generation IP cores for System on Chip (SoC) manufacturers. The MaliT200 is a fully programmable graphics and media acceleration core for mobile phones that will take full advantage of the Khronos OpenGL® ES 2.0 programming standard, a new API designed to enable advanced 3D graphics on mobile devices. The Mali200 feature set offers rich 3D graphics that go beyond Shader Model 3.0, along with advanced DSP and general multimedia acceleration via OpenGL® ES, OpenVG and DirectX9 among other APIs. Mali IP cores offer the industry’s only advanced 16X Full Scene Anti-Aliasing (FSAA) for mobile devices, along with smart texture filtering and compressions techniques for increased bandwidth savings and the ultimate in visual quality. The Mali200 cores will be available for sampling in November 2005.

At SIGGRAPH 2005 (Booth 1854, Hall J), Falanx Microsystems, Inc., a rapidly
emerging force in the mobile graphics/video IP core market, today introduced the
first in its new series of 3rd-generation IP cores for System on Chip (SoC)
manufacturers. The MaliT200 is a fully programmable graphics and media
acceleration core for mobile phones that will take full advantage of the Khronos
OpenGL® ES 2.0 programming standard, a new API designed to enable advanced 3D
graphics on mobile devices. This support for OpenGL ES and other APIs, combined
with the programmability of the Mali200 architecture, will provide mobile games
developers with a one-of-a-kind development platform for creating tomorrow’s
applications.

"Until now, there have been limited tools available to create desktop quality
games or applications for mobile phones," said Borgar Ljosland, president and
CEO of Falanx. "The fully programmable Mali200 leverages the power and
versatility of the most advanced APIs, arming developers with unmatched
multimedia capabilities for creating mobile games and applications beyond
imagination."

The Mali200 feature set offers rich 3D graphics that go beyond Shader Model 3.0,
along with advanced DSP and general multimedia acceleration via OpenGL® ES,
OpenVG and DirectX9 among other APIs. This quality and versatility is achieved
with a low gate count, which, when combined with power-saving features and the
lowest memory bandwidth usage, results in a elegant low-power graphics
architecture. Like the rest of the family of Mali IP cores, the Mali200 is a
patent-pending single-pipeline 2D/3D/Video IP rasterizer core that delivers
30fps video recording and playback. Mali IP cores offer the industry’s only
advanced 16X Full Scene Anti-Aliasing (FSAA) for mobile devices, along with
smart texture filtering and compressions techniques for increased bandwidth
savings and the ultimate in visual quality.

Scalability on a Grand Scale
With its unique and intelligent pixel processing abilities and modular nature,
the Mali200 is ideal for use in any multimedia device requiring high performance
and low power, such as mobile phones, personal media players and laptops. This
scalability is further enhanced with support for OpenGL ES 2.0, which is
designed to bring OpenGL to multiple platforms like set-top boxes, auto
navigation systems and even state-of-the-art game consoles such as the
"PLAYSTATION® 3." The Mali200T architecture allows for multiple cores to be
parallelized in larger footprint SoCs for desktop and integrated graphics
processing applications.

"The ability to combine high-quality graphics performance with low power
consumption is a very marketable advantage, whether it’s mobile devices, game
consoles or desktop PCs," said, Dr. Jon Peddie of the leading graphics market
research firm Jon Peddie Research, in Tiburon, CA. "Falanx is taking a bold step
by expanding into these larger-platform markets, and they clearly have something
to offer with the scalability of their 3rd generation Mali IP cores."

"The Mali cores have been designed from the ground up to support programmable
shading and other advanced graphics technologies,," continued Ljosland. "And
with broad spread acceptance of the OpenGL ES standard among multiple platforms,
the Mali graphics core can take its natural evolutionary path to full
programmability and further leverage its 3D / video performance with the
signature image quality and low memory bandwidth usage."

Patented Graphics Architecture
As with all Mali IP cores, the Mali200 employs a combination of tile-based and
immediate mode rendering for efficient bandwidth usage, which results in several
competitive advantages over using a single approach. For instance, the Mali200
eliminates up to 80 percent of the per pixel bandwidth usage of immediate mode
renderers. Additionally, data locality provides optimized memory access patterns
ensuring higher performance in high-latency systems.

Compared to a traditional tile-based renderer, the Mali200 IP core offers
significantly lower bandwidth/vertex, while its Falanx proprietary FLXTCT
Texture Compression method lowers per-pixel bandwidth as well. Falanx’
proprietary tiling technique provides bandwidth/vertex similar to an immediate
mode render architecture.

These benefits can be mapped into existing system-on-chip architecture with full
support for e.g. AHB2.0 or AXI bus interface standards, a complete in-house
developed and pre-verified software stack and a unique and patented hardware /
software interface providing robust performance and ease of system verification,
The modularity and clean cut approach of the Mali solution enables Falanx to
adapt the cores on the premises of customers requirements, and provide the
maximized value and differentiation of a Mali graphics enabled SoC.

The Mali200 cores will be available for sampling in November 2005.