Shigeru Miyamoto talks Zelda for Wii U at E3

wiiu zelda Shigeru Miyamoto talks Zelda for Wii U at E3

Popular game designer Shigeru Miyamoto has revealed that Nintendo is hard at work trying to figure out a way to bring The Legend of Zelda to the Wii U next-generation console in a way that players will enjoy.

Popular game designer Shigeru Miyamoto has revealed that Nintendo is hard at work trying to figure out a way to bring The Legend of Zelda to the Wii U next-generation console in a way that players will enjoy.

 
The original Wii U reveal last year showcased Zelda in high-definition fighting a spider, with the new gamepad used to access the inventory. Since then, however, we have seen and heard nothing about it, with no sightings of Link on the E3 floor.
 
In an interview with Entertainment Weekly, however, Shigeru Miyamoto, the man behind Zelda, Mario, Donkey Kong and other Nintendo classics, revealed the reasons why the studio is taking its time on a Zelda Wii U title.
 
shigeru Shigeru Miyamoto talks Zelda for Wii U at E3
 
“With the last game, Skyward Sword, that was a game where you had motion control to use your weapons and a lot of different items, and I thought that was a lot of fun, but there were some people who weren’t able to do that or didn’t like it as much and stopped playing partway through it,” Miyamoto said. “So we’re in the phase where we’re looking back at what’s worked very well and what has been missing and how can we evolve it further.”
 
He said that the original footage of Zelda on the Wii U was an experiment to “showcase some of the HD visuals,” but Nintendo has been watching a shift in gaming tastes, with some prefering casual experiences and others prefering more in-depth experiences, the latter of which the company has traditionally focused on. 
 
He added that Nintendo is looking at the most important element of Zelda and trying to make a game that lots of people can play. Given the mention of casual experiences, this could mean a game that moves away from traditional Zelda gameplay, which could upset the core Nintendo fanbase. The company may try to make a game that suits both types of players or may even release two titles.
 
wiiu zelda Shigeru Miyamoto talks Zelda for Wii U at E3
 
Regardless, Miyamoto said that only when Nintendo has found the right game from its multiple experiments will it be happy to announce it, suggesting we won't see a Zelda game for the Wii U's launch and unlikely any time within the six to twelve months immediately after.
 
Miyamoto also explained that the reason why Pikmin 3 was created for the Wii U and not the Wii is the high-definition graphics, which allow players to zoom out and still see their Pikmin hard at work, something that he considered very important.