Shuhei Yoshida hopes to expand PS4′s Gaikai cloud-network to non-Sony devices
In a recent interview, the head Sony Worldwide Studios Shuhei Yoshida expressed that Gaikai is the key to revolutionizing the PlayStation brand by bridging the gap from hardware to a cross-platform service.
This is an interesting transitioning point for the company, as Sony’s PlayStation is recognized as one of the major foundations of console gaming, and is synonymous with the integral structure of the gaming sphere. With the advent of their next-gen PlayStation 4, Sony is gearing towards crossing over to bring the definitive PlayStation experience to multiple platforms by utilizing the console’s dynamic cloud-powered ecosystem.
Yoshida has also recently revealed that Gaikai will be readied in 2014–shortly after the console’s November release–and will be the core for a multitude of innovative features including Remote Play and streaming PS3 games onto the PS4.
The PlayStation App, which will also utilize Gaikai’s cloud network, will tether smartphones and tablets to the console’s hub and translate multiple features like the streaming of mobile games and access to the PlayStation Network and PS Store.
Yoshida discusses the company’s “ultimate goal” is to bring the PlayStation experience across all platforms and devices, regardless of brand:
“Speaking of the ultimate goal, we would like to deliver PlayStation games to all devices,” Yoshida began.
“So we’re considering various things like PC, TVs, Blu-ray players, smartphones, and tablets. We hope to continue to expand not only to Sony devices, but even to devices other than Sony’s.”
Sony’s recently announced PS Vita TV micro-console has a place in the ecosystem as well, and Gaikai will most likely spread to the new device as well. The PS Vita handheld is an integral part of the overall next-gen experience, and compliments the PlayStation 4 in numerous ways with Remote Play streaming and more.
Centralized with Gaikai, all of these devices are stepping stones for Sony’s approach to expand to new platforms, and it will be interesting to see how the Japanese gaming giant actualizes their goal in the future.
It’s clear that Sony is aiming well past the console realm, however as Yoshida says, the PlayStation 4 will remain the center of the experience:
“We previously spoke about PlayStation going from hardware to something closer to a service, regardless of the device – of course PlayStation will still be the center, but I think we would like to expand to different things.”
The PlayStation 4 will release on Nov. 22, 2013 for a price point of $399, with Gaikai’s refined range of services planned for a early 2014 release in North America.