Ubisoft is taking full advantage of Sony’s next-gen console by implementing features that will provide an immersive and unique gaming experience.
The PS4′s supercharged and flexible x86 architecture affords developers with expansive tools to create some impressive content, and Assassin’s Creed IV: Black Flag looks to be one of the most dynamic titles to utilize the system’s architecture.
In a recent interview with GamingBolt, Ubisoft Montreal creative director Jean Guesdon talked about the additional elements that will be included in the PS4 version of Black Flag, and even reveals that the game will be supported via Remote Play with the PS Vita:
“The PS4 version does not have any extra game content per se,” Guesdon began.
“Graphics, obviously, will be improved to give you a more immersive feeling: leaves and plants move with the wind, waves feel even more lifelike, sails billow in the wind, etc. Other than that, we do support the PS4 touchpad and Vita Remote Play, which means you will be able to play AC4 on your Vita through your PS4.”
We’ve have first-hand experience with Black Flag’s amazingly immersive gameplay with our official E3 preview, which showcased a plethora of gameplay elements of the game’s PS4 version.
Ubisoft’s creative director continued the interview by discussing some of the weather effects that manifest in the game as chaotic tropical storms, making sea-bound voyages all the more dangerous:
“You will definitely feel the effects of our tropical storms, and of the wind blowing in your sails. That is what I was referring to when I was saying that the improved graphics helped us increase immersion. Wind is such an important element in the pirate fantasy that we made sure a lot of thought was put behind its representations in our game.”
Our E3 preview highlighted many of the immersive elements that Guesdon cited during the interview, from the incredibly dynamic real-time weather as well as the wide array of lush environments which react realistically to wind and rain. Assassin’s Creed IV is shaping to be one of the premiere next-gen releases and will no-doubt be one of the most acclaimed releases of the year.
Although Jean Guesdon touted the visual features of the PS4 release, it will be interesting to see if the PC version showcases the same degree of graphical fidelity–if not more. While many developers are excited to highlight and underline the power of next-gen consoles, PC continues to dominate in terms of raw processing and graphical power. Ubisoft will most likely continue to make use of the advantages that the platform presents in order to provide amazing gaming experiences.
We can probably expect the same–if not better–immersive elements to be present in the PC version of Black Flag as well–depending on the hardware, of course, but it would be surprising if Ubisoft opted to keep these elements solely in the PS4 port.
Along with the inclusion of Remote Play support with Sony’s PS Vita, Ubisoft will be launching an accessory “companion app” that will be available for mobile and tablet devices which will allow gamers to interact with the game via virtual maps and other objectives. We also had first-hand experience with the companion app in our E3 preview, and it was quite impressive as it syncs automatically with in-game content, and players can even issue fleet missions and trade on-the-go on their mobile devices.
It’s clear that Ubisoft is evolving along with the console realm, and we may hear more about the gameplay elements supposedly exclusive to Sony’s PS4 console in the next coming months.
Assassin’s Creed IV: Black Flag is slated to release on Oct. 29, 2013 for Xbox 360, PlayStation 3, Wii U and PC–and is scheduled for a Q4 2013 release for Xbox One and PlayStation 4. For more information please visit the game’s official website.