Nintendo's next-generation console, the Wii U, is not as graphically powerful as existing consoles like the Xbox 360 and PlayStation 3, according to a number of game developers.

Nintendo's next-generation console, the Wii U, is not as graphically powerful as existing consoles like the Xbox 360 and PlayStation 3, according to a number of game developers.

 
Several anonymous sources told GamesIndustry that while the Wii U will be capable of generating high-definition graphics, it won't be able to keep up with current rival consoles, due to a lower number of shaders.
 
Of course, graphics has never been the major focus of Nintendo. The Wii had terrible graphics in comparison to the Xbox 360 and PlayStation 3 and yet it won the console war through sheer innovation and fun gameplay, as well as a much more affordable price tag.
 
 
Price is likely a consideration for the Wii U and one of the reasons why graphics capability may not be as amazing as some expect. Graphics have come a long way since the current generation of consoles launched more than five years ago, but top-end graphics always involves a top-end price, a luxury that Nintendo cannot afford to make in its desire to appeal to a wide range of gamers.
 
Nintendo is hoping to engage more hardcore gamers with its better graphics, but the real gimmick that will sell the console is the tablet controller and the promised new ways to play games that come with it. Nintendo's success with the Wii was the new style of gameplay, so it won't be ignoring that just so it can boost the graphical prowess of the Wii U.
 
The supposed release date of the Wii U has also been leaked by a Japanese retailer. It is expected to release on 18 November in the US and a week later in Japan. There's no word on other regions, but Nintendo has promised it will be available throughout the world by the end of the year.
 
Sources: GamesIndustry and CVG