A confirmed Xbox One developer has delivered a few interesting answers to queries made by the Reddit community.
Although the Xbox One is just weeks away, gamers have many questions about Microsoft’s next-gen console and have taken to social networks like Reddit to glean answers.
Microsoft has highlighted and touted the Xbox One’s features with their info-based awareness campaign, which consists of things like the ‘Get The Facts‘ written FAQ as well as a few touched-up trailers. Microsoft’s Director of Product Planning Albert Penello has also been on the front-lines of the Xbox One’s stance in the next-gen war, taking to sites like NeoGAF to help set the record straight about the suppositions and rumors focused on the console.
Even with the company’s various efforts, there still are a slew of questions that go unanswered, but one confirmed Xbox One developer has chimed in to deliver some new info on the console’s capabilities.
The first query centers around the Xbox One’s play-as-you-download feature that’s utilized with digitally downloaded games.
Reddit users questioned how much of the game had to be downloaded before they could start playing while the console resumed downloading in the background, to which the developer replied that every game is different–some require around 15% whereas other titles may require up to 75% of the data being downloaded before users can start playing.
“Yes, it would depend on the game. I can’t tell you which ones but from what I’ve seen, some could be played after 15%, others had to go to 75%.”
Getting even a ballpark figure like this definitely puts the play-as-you-download function into perspective, and it will definitely be interesting to see which games (most likely the smaller titles) require the least and most amount of downloaded data before users can start playing.
The second question is aimed at the Xbox One’s stance as a consolidated entertainment system. The user inquires on the most efficient way to set up the console with his home theater system, which is useful information for any soon-to-be Xbox One owner.
In response, the dev details his current Xbox One setup, and reveals that he experiences “no noticeable lag” with the HDMI-in feature and that the Kinect can be used for volume controls. He also chimes in to say that voice-activated input-switching isn’t available, but Microsoft might implement the feature sometime in the future.